#include "PoolArray.hpp"
static_assert(sizeof(Godot::PoolByteArray)==sizeof(godot_pool_byte_array),"The size of Godot::PoolByteArray may be WRONG");
static_assert(GODOT_POOL_BYTE_ARRAY_SIZE==sizeof(void*),"The size of Godot::PoolByteArray may be WRONG");

namespace Godot
{





}
